In a tall tower, Rapunzel languished, having no chance of finding freedom. Then, against all expectations, a prince appeared in her fortress, determined to rescue his beloved from the clutches of the evil witch.
Rapunzel is trapped in a tower.
Players take on the roles of brave heroes who must save the princess using cards.
Meanwhile, opponents can try to steal the already-rescued Rapunzel.

Rules of the Game
Twelve cards featuring Rapunzel are laid face down in the center of the table. The players' objective is to save as many Rapunzel cards as possible by using cards depicting scissors, the prince, the witch, thorns, and tears.
Winning Condition:
Retrieve 5 Rapunzel cards or score 50 points (2–3 players)
Retrieve 4 Rapunzel cards or score 40 points (4–5 players)
Box Contents
— Box contents:
● 12 Rapunzel target cards
● 8 Scissors cards
● 4 Witch cards
● 4 Thorns cards
● 3 Tear cards
● 3 Prince cards
● 40 number cards (4 copies of each number from 1 to 10)
Rapunzel Maps
Prince’s Map
Prince’s Map cancels the Witch’s Map, protecting Rapunzel’s Map
Witch Map
Witch Map—steals any Rapunzel map from another player.
Scissor Map
Scissors Map — frees any Rapunzel card from captivity
Thornbush Map
Thornbush Map — returns the Rapunzel map to captivity
Tear Map
Tear map cancels the action of the thorny map
Numerical Maps
Card Shirts




