A member of a group of stalkers falls into an abandoned chemical plant and encounters a cult of mutated workers. Navigating through workshops and basements, she searches for a way to meet up with her partners and get out.
Industrial horror with spatial puzzles and third-person stealth, featuring a periodically fixed side camera, set in an industrial post-apocalyptic landscape.
An abandoned chemical plant inhabited by a cult of mutated workers, whose beliefs originated from the production culture.

Forty years ago, the chemical plant’s management discovered the mutagenic properties of experimental fertilizers and isolated the workers, convincing them that the danger was outside.

Over decades of isolation, the workers mutated, established a connection between their consciousnesses, and created a cult that views matter as a source of purification.
In the present, the group of stalkers heads to an abandoned factory in search of a mysterious radio signal. Once inside, the heroine encounters inhabitants who are convinced that the outside world is contaminated and strive to save her through a purification ritual.
As she makes her way through the factory, she keeps in contact with her teammates over the radio, but the closer they get to the rendezvous point, the more she doubts whose voices are on the other end.




