

The book focuses on the paintings of Christopher Zetterstrand, a Swedish surrealist artist whose paintings are based on virtual turmurmorts and scenery created in 3D applications and moved to the canvas by oil technology. Its work interlocks elements of different eras of art and visual codes of digital games. The hybridity, multilayerity, the transitions between digital and material are the basis of Christopher Zetterstrand’s style, which is laid down in the book.
