Описание проекта
Fishing museum — это музей, где посетитель сможет узнать больше о жизни рыбака, начиная с раннего подъема и заканчивая поздним возвращением домой после тяжёлого дня в море. В этом лонгриде я показываю способ переосмыления моего основного проекта «Рыбацкий музей // Часть 1» с помощью использования нейросетей. Все генерации выполнены в нейросетях Leonardo.ai и Ideogram.ai. Ссылка на старый проект : https://portfolio.hse.ru/Project/205387
Айдентика

Шрифт: Lettering Project JNL. Основные цвета: #041c26 (очень темный зеленовато-синий), #065967 (лазурно-синий), #69472c (сигнальный коричневый), #c1935c (желто-коричневый), #ad8a6e (серо-желтый)
Логотип был разработан в Leonardo.ai.
Промпт: Design me a minimalistic logo for a fishing museum, the logo can be a fisherman, fish, nets or something nautical, use the following colours in the logo deep, rich blue #101626, dark blue #274073, dark teal #253659, warm earth tone #593A27, and weathered wood brown #8C6F5E, draw the logo on a white background, vector, minimalistic shapes
Цветовое решение было разработано с помощью Adobe Color.
Используемый шрифт был определен с помощью WhatTheFont от MyFonts.

Этапы разработки логотипа. Они сделаны в Leonardo.ai
Пространства
входная группа
Концепция проекта «Рыбацкий музей // Часть 1» заключается в том, что первый этаж напоминает морское дно. Здесь размещена входная группа, которая включает в себя стойку информации, электронные кассы и гардероб, а также магазин и кафе.
Вид на стойку информации и лодку. Вариант «до»
Вид на стойку информации и лодку. Вариант «после»
Используемый промпт:
Large space with a hammock hanging from the ceiling, water texture, desert game, drawn lighting, sandfalls, hypper realistic, physics based rendering, water damage, future Miramar, game scene graphics, epic 3 d oxaguan, sand - colored walls, rendering in game, we see an administration desk, which is made of wood, above the administration desk hangs a net, inside which there are three glowing balls, on the right side we see on the ceiling a boat from below, the walls are painted in dark blue color in decorative plaster, we have the feeling that we are at the bottom of the sea, we see seaweed that comes out of the floor, and the floor itself is made of sand
Электронныe кассы. Вариант «до»
Электронныe кассы. Вариант «после»
Используемый промпт:
We see screens on the wall, those are electronic cash registers, a fish net hanging on the side of a wall, 3 d ar vr art, trending on artstatioin, connected to nature via vines, black fluid simulation, ( ( ( aquarium bed ) ) ) ), rendering of checkmate, saatchi art, triptych, promotional material, 3d printed building, sand floor texture, ceiling made entirely of decorative steel that resembles water, no people in the picture, corona renderer, hyperrealistic,super realistic picture
Гардероб. Вариант «до»
Гардероб. Вариант «после»
Используемый промпт:
We see a standing wardrobe made of stone, the hangers in the wardrobe themselves are made of wooden beams, the oars of hangers are glued to the wall, the wall is looking at us and it is made of Corten steel, on the ceiling there is a lamp with a warm light, on the left side we see a column , which is completely made of wood, dark, next to the columns is a chest that you can sit on, autodesk solidowkrs visualize, chains hanging from ceiling, merchant stands, concept art 8k resolution, rendered, super realistic picture, sand floor texture, ceiling made entirely of decorative steel that resembles water, no people in the picture
магазин
Вид на магазин. Вариант «до»
Вид на магазин. Вариант «после»
Используемый промпт:
Room with blue walls and rusted steel table, voluminous underwater lighting, retaildesignblog, obsidian accents, inspired by Theodore Philipsen, floating in a powerful state of zen, merchant racks, well rendered, simple ceiling, sand floor texture, ceiling made entirely of decorative steel that resembles water, no people in the picture, don't put any objects on the racks
кафе
Вид на зал и обеденные группы. Вариант «до»
Вид на зал и обеденные группы. Вариант «после»
Используемый промпт:
We see a cafe, where all the walls are painted deep blue color, on the floor there is sand, and on the ceiling is a grid, the walls are made of decorative plaster, there is a feeling as if we are under the ground, we see tables and chairs, they are placed like in a cafe, and we also see restaurant sofas in the corners, all the furniture is placed ergonomically, tables and chairs are made of wood, the interior is modern and stylish, create a feeling as if we are under water, at the bottom of the sea, make over each table a light fixture that resembles water bubbles, on the walls do not add any plants, let round mirrors hang on the walls, which have a rusty frame, on each table put a small vase with water sprouts, super realistic, corona renderer, hyper realistic, no people in the picture
экспозиция
Зал средств рыбной ловли
Используемый промпт:
Here’s a detailed prompt for designing a spectacular exhibit display at a fishing museum, with a focus on creating a rich and immersive experience using the specified colors: Exhibit Design Brief for a Fishing Museum Theme: The exhibit will transport visitors into the world of fishermen, their tools, the history of fishing, and the environment in which they work. The goal is to create an immersive and visually captivating display that highlights the beauty and complexity of the fishing lifestyle. Use the following colors in the interior: rich blue #101626, a navy blue #274073, a dark teal #253659, a warm earthy tone #593A27, and a weathered wooden brown #8C6F5E. Central Focal Point – Vintage Fishing Boat or Dock: The centerpiece of the exhibit could be a large-scale, lifelike replica of a traditional fishing boat, crafted in weathered wood tones (#8C6F5E), with intricate details such as ropes, nets, and old fishing gear. The boat could be displayed in a dynamic way, as though it’s coming out of the water, with subtle lighting effects that mimic the reflections of water.
Зал средств рыбной ловли




